This is where I found my only real problem with the game, you have to select each card one by one and then wait for them to attack. It’s a simple choice, you choose which cards you want to attack with and leave the rest. Here you control any creatures you have on the battlefield. Auras are like Instants except they don’t have a specific target.Īfter using all the cards you wish, you move onto the attacking round. Instants are cards that do a specific action and are then used, such as destroy on of the other players units or add to your health. Modifiers affect creature cards, possibly adding too or taking away their strength. Creatures are cards that can be placed on the battlefield (the middle) to attack and defend. Cards can be broken down into four groups Creatures, Modifiers, Instants and Auras. The next round is where you play cards that are in your hand (the row at the bottom). In the first round you need to select points otherwise you only have a single point in a single group. Once you have increased a colour you continue to get that many points every round. (Some cards use generic points as part of their cost as instead of a single colour.) At the start of a round you choose whether to increase your reserve of points in a group or get a new card. To play cards, you must spend the points marked on them, each group requiring it’s own coloured points. And Challenges, where you can select your own personal deck to overcome specific challenges.Įach game is broken down into rounds. There are two parts to the game, Missions, where you are given a set deck and have to defeat ever increasing difficulties. They spent years researching genetic modification and mutated virus’, direct damage is their main strength. The side most associated with Good (if there is ever a ‘Good’ race in a war?), a powerful defence and loyal followers ready to die for the cause.
Expendable small units with some more advanced technology higher up.